Narrative adventure game
It's 1986 - Meredith Weiss takes a break from her career in the big city to deliver mail in her hometown. How will she experience two weeks in beautiful Providence Oaks, with its iconic lake and quirky community? And what will she do next? It's up to you.
|Contributors:||Dylan Nagel (Game designer, developer, producer)|
Staggart Creations (Game asset developer)
VUURIG (Art Director, Game artist)
Claynote (Music & Sound Design)
|Keywords:||3d, adventure, exploration, narrative, unity, entertainment|